I recently wrapped up the latest build (0.8) of Space Capitalism Simulator. This has been one of the biggest updates ever and I am really proud at how far the game has come.
Here are some of the changes:
- Added a room where the watch can be obtained.
- Added a room focused on eating.
- Added 50+ new food items.
- Added dozens of pillows in final room for potential mousetrap-like chain reactions.
- Added lasers to every room once the player has the gold key.
- Added an interactive laptop.
- Added ceiling fans.
- Added music to the watch.
- Added sounds for the interactive map, death sounds, explosion sounds, and more!
- Added ~15 minutes of story-related voice “acting”.
- Balanced all audio levels.
- Completely re-designed the level layout.
- Improved lighting
- Made the end more entertaining/rewarding
- + Lots more!